GUI: display upper & lower bound of pitch range in all skins

Bug #1762174 reported by ronso0
This bug report is a duplicate of:  Bug #1317572: Show pitch range in GUI. Edit Remove
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Mixxx
In Progress
Low
Kristiyan Katsarov

Bug Description

Update all skins to show the upper and lower bounds of the pitch slider's current range.

Allows GUI implementation of ultra-pitch feature lp:1762172

Related: lp:1317572 Show pitch range in GUI Edit

Tags: skin
ronso0 (ronso0)
description: updated
Revision history for this message
ronso0 (ronso0) wrote :

While doing a quick test I noticed it's not possible to use [Controls],RateRangePercent or [ChannelN],rateRange for visibility connections in skins or use them directly for <Number>

Developer tools > Controls says
[ChannelN],rateRange
 value = 0,08
 parameter = 0,0786517

[Controls],RateRangePercent
 value/parameter = 0

Altering [Controls],RateRangePercent via Dev.tools to match the visibility connection works, but has no effect on the engine.

OTOH setting pitch range via Preferences > Decks to match the visibility connection doesn't affect widgets visibility.

How can this be solved?
Optimum IMO would be to have a CO [ChannelN],RateRangePercent (just in case decks have different ranges set via controller script) which can simply be used for a <Number> widget.
For ultra-pitch feature this would be a bit more complicated, though...

RJ Skerry-Ryan (rryan)
tags: added: skin
Changed in mixxx:
status: New → Confirmed
importance: Undecided → Low
ronso0 (ronso0)
Changed in mixxx:
status: Confirmed → In Progress
assignee: nobody → Kristiyan Katsarov (katsar0v)
milestone: none → 2.4.0
Revision history for this message
Swiftb0y (swiftb0y) wrote :

Mixxx now uses GitHub for bug tracking. This bug has been migrated to:
https://github.com/mixxxdj/mixxx/issues/9227

lock status: Metadata changes locked and limited to project staff
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