I don't think it's that one, the rotation works fine in OpenGL mode.
There does not seem to be any problem detecting the selection of raytracing.
The bug is in the detection of change, the screen is redrawn showing the rotation but does not trigger a retracing
I don't think it's that one, the rotation works fine in OpenGL mode.
There does not seem to be any problem detecting the selection of raytracing.
The bug is in the detection of change, the screen is redrawn showing the rotation but does not trigger a retracing