This is not a bug but rather considered potential security risk since the user is not aware of the server's presence, though it is meant to be there. a blueprint has been submitted to fix this.
here: https://blueprints.launchpad.net/joeos/+spec/disable-server-defualt
This is not a bug but rather considered potential security risk since the user is not aware of the server's presence, though it is meant to be there. a blueprint has been submitted to fix this.
here: https:/ /blueprints. launchpad. net/joeos/ +spec/disable- server- defualt