Comment 13 for bug 681203

Revision history for this message
Wesley Ellis (ellisgen) wrote :

I haven't forgotten about you. Looping the sound continuously turned out to be a more difficult puzzle than I thought it would be. I have finally figured out a way to loop it continuously, but now I need to clean up the code and add a couple more checks to not play the sound if it is already playing or shouldn't be. It's finals week for me, so expect a new build closer to the weekend.

Also don't let me forget to learn how to only show those traces when running in DEBUG mode (do we have a debug mode?)...

Cheers,
Wes