Physics
Bug #1051988 reported by
Joshua Miller
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
GlVoxel |
Opinion
|
Wishlist
|
Unassigned |
Bug Description
Add physics to the engine to facilitate movement and such for the engine such as defined similary on wikipedia:
"A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film. Their main uses are in video games (typically as middleware), in which case the simulations are in real-time. The term is sometimes used more generally to describe any software system for simulating physical phenomena, such as high-performance scientific simulation."
Changed in glvoxel: | |
status: | New → Confirmed |
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That is a good idea, and I agree with the physics requests, however, I am only likely to have a good gravity/rigid bodies...