Comment 2 for bug 1824639

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Erik Ogenvik (erik-ogenvik) wrote :

I've altered the logic for the entities quite a bit, and this is a consequence of that. Basically all characters have metabolism, which means that unless they eat they slowly starve to death.
When they are killed, they are automatically removed from the world.
This is unless they have a "respawn" property, as they have in the Braga world.

In general I'm not so sure that regular characters should have metabolism. The game play mechanics aren't that fun from it.
One idea has been to use it as a way to remove inactive players, but there are better ways of doing that (for example just have a mechanism whereby inactive players are put into "limbo" after a while).

I'm acknowledging that this is a bug, since it's not really a good behaviour.