The stack trace shows a crash in mi::DisplayInputRegion::bounding_rectangle() because we don't have any displays in the region. A fix for the immediate crash is at:
From the supplied info I can't tell if not having any detected active displays is a valid situation or it's indeed a problem and the root cause of what we are seeing. Whatever the case we shouldn't crash like this, so this fix is a definite improvement, even if it turns out not to be a final fix.
The stack trace shows a crash in mi::DisplayInpu tRegion: :bounding_ rectangle( ) because we don't have any displays in the region. A fix for the immediate crash is at:
https:/ /code.launchpad .net/~afrantzis /mir/maybe- fix-1511095- for-0.17/
From the supplied info I can't tell if not having any detected active displays is a valid situation or it's indeed a problem and the root cause of what we are seeing. Whatever the case we shouldn't crash like this, so this fix is a definite improvement, even if it turns out not to be a final fix.