Text in (some) openGL applications is scrambled
Bug #99158 reported by
David Fokkema
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
mesa (Ubuntu) |
Fix Released
|
Medium
|
Unassigned |
Bug Description
In some OpenGL programs, like ppracer and stellarium, text is scrambled. The height of the characters is only one pixel, but at different distances from the baseline. Hard to describe. I didn't see this behaviour in celestia, so not all applications are affected. I'm running Feisty Beta, so maybe this can be resolved in time. It is a regression from Edgy.
Changed in mesa: | |
importance: | Undecided → Medium |
status: | Unconfirmed → Confirmed |
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I am seeing this too when running stellarium, on Feisty with ATI Radeon 9200SE (RV280) graphics card with the free "radeon" driver, 0ubuntu4.
with dri enabled.
Managed to get round this by downgrading libgl1-mesa-glx & ibgl1-mesa-dri from 6.5.2-3ubuntu7 to 6.5.1~20060817-
Tried 6.5.2-3ubuntu6 & 6.5.2-3ubuntu1 but problem remained.
Attached screenshot showing corrupt text.