Unity should be built with OpenGL ES2.0 support at ARM
Bug #980544 reported by
Ricardo Salveti
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
High
|
Ricardo Salveti | ||
unity (Ubuntu) |
Fix Released
|
High
|
Ricardo Salveti |
Bug Description
To properly enable Unity 3D with OpenGL ES2.0, unity also needs to be compiled with GLES support.
The project itself is already supports OpenGL ES2.0, we just need to enable the option at build time.
Changed in unity (Ubuntu): | |
status: | New → In Progress |
importance: | Undecided → High |
assignee: | nobody → Ricardo Salveti (rsalveti) |
Changed in unity: | |
assignee: | nobody → Ricardo Salveti (rsalveti) |
importance: | Undecided → High |
status: | New → Fix Released |
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The attachment "Packaging changes to enable GLES support." of this bug report has been identified as being a patch in the form of a debdiff. The ubuntu-sponsors team has been subscribed to the bug report so that they can review and hopefully sponsor the debdiff. In the event that this is in fact not a patch you can resolve this situation by removing the tag 'patch' from the bug report and editing the attachment so that it is not flagged as a patch. Additionally, if you are member of the ubuntu-sponsors team please also unsubscribe the team from this bug report.
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