HUD overlay has one pixel gap on left side
Bug #964061 reported by
William Heslam
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Medium
|
Marco Trevisan (Treviño) | ||
unity (Ubuntu) |
Fix Released
|
Medium
|
Marco Trevisan (Treviño) |
Bug Description
What does happen:
The HUD has a one pixel transparent gap between it and the launcher on the left side.
What should happen:
The HUD overlay should blend seamlessly with the launcher.
Related branches
lp:~3v1n0/unity/hud-padding-fixes
- Andrea Cimitan (community): Approve (design)
- Tim Penhey (community): Approve
- Thomi Richards (community): Needs Fixing
-
Diff: 327 lines (+45/-92)6 files modifiedplugins/unityshell/src/HudController.cpp (+1/-1)
plugins/unityshell/src/HudIcon.cpp (+11/-18)
plugins/unityshell/src/HudIcon.h (+2/-19)
plugins/unityshell/src/HudView.cpp (+24/-47)
plugins/unityshell/src/HudView.h (+0/-6)
plugins/unityshell/src/IconTexture.cpp (+7/-1)
lp:~ubuntu-desktop/unity/ubuntu
(Merged)
Changed in unity: | |
status: | New → Confirmed |
Changed in unity (Ubuntu): | |
status: | New → Confirmed |
tags: | added: hud |
Changed in unity: | |
assignee: | nobody → Gord Allott (gordallott) |
Changed in unity (Ubuntu): | |
assignee: | nobody → Gord Allott (gordallott) |
Changed in unity: | |
importance: | Undecided → Low |
Changed in unity (Ubuntu): | |
importance: | Undecided → Low |
Changed in unity: | |
importance: | Low → Medium |
Changed in unity (Ubuntu): | |
importance: | Low → Medium |
Changed in unity: | |
milestone: | none → 5.10.0 |
assignee: | Gord Allott (gordallott) → Marco Trevisan (Treviño) (3v1n0) |
Changed in unity (Ubuntu): | |
assignee: | Gord Allott (gordallott) → Marco Trevisan (Treviño) (3v1n0) |
Changed in unity: | |
status: | Confirmed → In Progress |
Changed in unity (Ubuntu): | |
status: | Confirmed → In Progress |
Changed in unity: | |
status: | In Progress → Fix Committed |
Changed in unity (Ubuntu): | |
status: | In Progress → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
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Omer, I don't really think this is a duplicate of #969404
They both are geometries issues, but caused by very different code paths.