tiles highlight incorrect, highlight only visible at edge
Bug #953403 reported by
Tiago Salem Herrmann
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-2d |
Fix Released
|
Low
|
Tiago Salem Herrmann | ||
unity-2d (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
The highlight when selected (alt+F1) should cover the whole tile. Currently only a tile selection outline is shown.
Related branches
lp:~tiagosh/unity-2d/fix-launcher-highlight
- Gerry Boland: Pending requested
-
Diff: 19 lines (+2/-2)1 file modifiedshell/common/IconTile.qml (+2/-2)
Changed in unity-2d: | |
assignee: | nobody → Tiago Salem Herrmann (tiagosh) |
Changed in unity-2d: | |
status: | New → Confirmed |
importance: | Undecided → Low |
milestone: | none → 5.8 |
status: | Confirmed → In Progress |
Changed in unity-2d: | |
status: | In Progress → Fix Committed |
Changed in unity-2d: | |
status: | Fix Committed → Fix Released |
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This bug was fixed in the package unity-2d - 5.8.0-0ubuntu1
---------------
unity-2d (5.8.0-0ubuntu1) precise-proposed; urgency=low
* New upstream release dash/panel/ hud
- Loss of DBus connection with active Dash/Hud results in broken panel
(LP: #953168)
- [launcher] super key and number from _keypad_ doesn't work (LP: #750514)
- [dash] Home lens state not reset if dash closed & reopened (LP: #948299)
- HUD is silent to screen readers (LP: #949445)
- Use title case capitalization "Lock to Launcher" & "Unlock from
Launcher" (LP: #949636)
- tiles highlight incorrect, highlight only visible at edge (LP: #953403)
- [UIFe] Use average color of wallpaper to tint launcher/
(LP: #960194)
* debian/control:
- build-dep on latest nux and unity-core
-- Didier Roche <email address hidden> Fri, 23 Mar 2012 15:33:38 +0100