tiles highlight incorrect, highlight only visible at edge

Bug #953403 reported by Tiago Salem Herrmann
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
unity-2d
Fix Released
Low
Tiago Salem Herrmann
unity-2d (Ubuntu)
Fix Released
Undecided
Unassigned

Bug Description

The highlight when selected (alt+F1) should cover the whole tile. Currently only a tile selection outline is shown.

Related branches

Changed in unity-2d:
assignee: nobody → Tiago Salem Herrmann (tiagosh)
Gerry Boland (gerboland)
Changed in unity-2d:
status: New → Confirmed
importance: Undecided → Low
milestone: none → 5.8
status: Confirmed → In Progress
Gerry Boland (gerboland)
Changed in unity-2d:
status: In Progress → Fix Committed
Changed in unity-2d:
status: Fix Committed → Fix Released
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package unity-2d - 5.8.0-0ubuntu1

---------------
unity-2d (5.8.0-0ubuntu1) precise-proposed; urgency=low

  * New upstream release
    - Loss of DBus connection with active Dash/Hud results in broken panel
      (LP: #953168)
    - [launcher] super key and number from _keypad_ doesn't work (LP: #750514)
    - [dash] Home lens state not reset if dash closed & reopened (LP: #948299)
    - HUD is silent to screen readers (LP: #949445)
    - Use title case capitalization "Lock to Launcher" & "Unlock from
      Launcher" (LP: #949636)
    - tiles highlight incorrect, highlight only visible at edge (LP: #953403)
    - [UIFe] Use average color of wallpaper to tint launcher/dash/panel/hud
      (LP: #960194)
  * debian/control:
    - build-dep on latest nux and unity-core
 -- Didier Roche <email address hidden> Fri, 23 Mar 2012 15:33:38 +0100

Changed in unity-2d (Ubuntu):
status: New → Fix Released
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