ren'py 6.13.8 crash on startup on windows xp

Bug #919394 reported by stefaan.himpe@gmail.com
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ren'Py
Fix Released
Medium
Tom Rothamel

Bug Description

Following stack trace is displayed

I'm sorry, but an uncaught exception occurred.

After initialization, but before game start.
Exception: Textures are not rendering properly.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "C:\thuisonderwijs\eenbalindebeek\Een_bal_in_een_beek-win32\renpy\bootstrap.py", line 291, in bootstrap
  File "C:\thuisonderwijs\eenbalindebeek\Een_bal_in_een_beek-win32\renpy\main.py", line 346, in main
  File "C:\thuisonderwijs\eenbalindebeek\Een_bal_in_een_beek-win32\renpy\display\core.py", line 1149, in __init__
  File "C:\thuisonderwijs\eenbalindebeek\Een_bal_in_een_beek-win32\renpy\display\core.py", line 1356, in set_mode
  File "gldraw.pyx", line 293, in renpy.gl.gldraw.GLDraw.set_mode (gen\renpy.gl.gldraw.c:3528)
  File "gldraw.pyx", line 509, in renpy.gl.gldraw.GLDraw.init (gen\renpy.gl.gldraw.c:5948)
  File "gltexture.pyx", line 179, in renpy.gl.gltexture.test_texture_sizes (gen\renpy.gl.gltexture.c:2221)
Exception: Textures are not rendering properly.

Windows-XP-5.1.2600-SP2
Ren'Py 6.13.8.1675
A Ren'Py Game 0.0

Revision history for this message
Tom Rothamel (renpytom) wrote :

Can you please post the log.txt file created in the Ren'Py directory?

Changed in renpy:
status: New → Incomplete
importance: Undecided → Medium
assignee: nobody → Tom Rothamel (renpytom)
Revision history for this message
stefaan.himpe@gmail.com (stefaan-himpe) wrote :
Download full text (4.3 KiB)

Fri Jan 20 06:51:22 2012
Windows-XP-5.1.2600-SP2
Ren'Py 6.13.8.1675
A Ren'Py Game 0.0

Couldn't import angle renderer:
Traceback (most recent call last):
  File "C:\thuisonderwijs\eenbalindebeek\Een_bal_in_een_beek-win32\renpy\display\core.py", line 1256, in make_draw
  File "renpy\angle\gldraw.pyo", line 12, in <module>
  File "renpy\angle\gldraw.pyo", line 10, in __load
ImportError: DLL load failed: Kan opgegeven module niet vinden.
Unknown renderer: angle

Windowed mode.
Screen sizes: virtual=(800, 600) physical=(800, 600)
Vendor: 'ATI Technologies Inc.'
Renderer: 'RADEON 9800 Pro x86/SSE2'
Version: '1.4.4103 WinXP Release'
Display Info: <VideoInfo(hw = 0, wm = 1,video_mem = 0
      blit_hw = 0, blit_hw_CC = 0, blit_hw_A = 0,
      blit_sw = 0, blit_sw_CC = 0, blit_sw_A = 0,
      bitsize = 32, bytesize = 4,
      masks = (16711680, 65280, 255, 0),
      shifts = (16, 8, 0, 0),
      losses = (0, 0, 0, 8),
      current_w = 1280, current_h = 1024
> >
Extensions:

    GL_ARB_depth_texture
    GL_ARB_fragment_program
    GL_ARB_fragment_shader
    GL_ARB_multisample
    GL_ARB_multitexture
    GL_ARB_occlusion_query
    GL_ARB_point_parameters
    GL_ARB_point_sprite
    GL_ARB_shader_objects
    GL_ARB_shading_language_100
    GL_ARB_shadow
    GL_ARB_shadow_ambient
    GL_ARB_texture_border_clamp
    GL_ARB_texture_compression
    GL_ARB_texture_cube_map
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_crossbar
    GL_ARB_texture_env_dot3
    GL_ARB_texture_mirrored_repeat
    GL_ARB_transpose_matrix
    GL_ARB_vertex_blend
    GL_ARB_vertex_buffer_object
    GL_ARB_vertex_program
    GL_ARB_vertex_shader
    GL_ARB_window_pos
    GL_ATIX_texture_env_combine3
    GL_ATIX_texture_env_route
    GL_ATIX_vertex_shader_output_point_size
    GL_ATI_draw_buffers
    GL_ATI_element_array
    GL_ATI_envmap_bumpmap
    GL_ATI_fragment_shader
    GL_ATI_map_object_buffer
    GL_ATI_separate_stencil
    GL_ATI_texture_env_combine3
    GL_ATI_texture_float
    GL_ATI_texture_mirror_once
    GL_ATI_vertex_array_object
    GL_ATI_vertex_attrib_array_object
    GL_ATI_vertex_streams
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_blend_color
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_clip_volume_hint
    GL_EXT_compiled_vertex_array
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_pixels
    GL_EXT_point_parameters
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_specular_color
    GL_EXT_stencil_wrap
    GL_EXT_texgen_reflection
    GL_EXT_texture3D
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_cube_map
    GL_EXT_texture_edge_clamp
    GL_EXT_texture_env_add
    GL_EXT_texture_env_combine
    GL_EXT_texture_env_dot3
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_lod_bias
    GL_EXT_texture_object
    GL_EXT_texture_rectangle
    GL_EXT_vertex_array
    GL_EXT_vertex_shader
    GL_HP_occlusion_test
    GL_NV_blend_square
    GL_NV_occlusion_query
    GL_NV_point_sprite
    GL_NV_texgen_reflection
    GL_S3_s3tc
    GL_SGIS_generate_mipmap
    GL_SGIS_multitexture
    GL_SGIS_textur...

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Revision history for this message
Tom Rothamel (renpytom) wrote :

This will be fixed in Ren'Py 6.13.9. Thank you for reporting the problem.

Changed in renpy:
status: Incomplete → Fix Committed
milestone: none → 6.13.9
Tom Rothamel (renpytom)
Changed in renpy:
status: Fix Committed → Fix Released
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