QGLShader::link: Fragment shader(s) linked.... Crash on startup
Bug #517373 reported by
Albert Santoni
This bug affects 6 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
High
|
Unassigned |
Bug Description
Mixxx 1.8.0~beta1 crashes on startup on Windows Vista after it has created the UI and is starting to initialize OpenGL (or something like that), with the following error:
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked."
I think it's a Qt 4.6 bug: http://
That bug appears to be fixed in Qt 4.6.1.
Sean, you're going to hate me for this, but can you rebuild again Qt 4.6.1 and we'll see if Mixxx runs?
Thanks,
Albert
Related branches
Changed in mixxx: | |
status: | New → Confirmed |
importance: | Undecided → Critical |
assignee: | nobody → Pegasus (pegasus-renegadetech) |
milestone: | none → 1.8.0 |
Changed in mixxx: | |
assignee: | Pegasus (pegasus-renegadetech) → Adam Davison (adamdavison) |
Changed in mixxx: | |
status: | Fix Committed → Fix Released |
Changed in mixxx: | |
status: | Confirmed → Won't Fix |
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It's already packaged with Qt 4.6.1 :S