GNU Chess doesn't follow castling chess rules

Bug #191828 reported by Lieven
8
This bug affects 1 person
Affects Status Importance Assigned to Milestone
GNOME Games
Fix Released
High
gcompris
Fix Released
High
gnome-games (Ubuntu)
Fix Released
Low
Ubuntu Desktop Bugs

Bug Description

Binary package hint: gnome-games

When playing a game of chess, I was able to castle when a piece of my computer opponent was attacking the field over which my king was castling. This is not allowed by the official chess rules. Furthermore, my computer opponent didn't know what was happening and didn't move again before he timed out. So, this is a simple way to win a game, but of course is not a desired effect.

Below I'll attach the game.

Revision history for this message
Lieven (lieven-debels) wrote :
Revision history for this message
Lieven (lieven-debels) wrote :
Revision history for this message
Lieven (lieven-debels) wrote :

The version of gnome-games I'm using is 1:2.21.91-0ubuntu1

Revision history for this message
Pedro Villavicencio (pedro) wrote :

Thanks for your bug report. This bug has been reported to the developers of the software. You can track it and make comments here: http://bugzilla.gnome.org/show_bug.cgi?id=516459

Changed in gnome-games:
assignee: nobody → desktop-bugs
importance: Undecided → Low
status: New → Triaged
Changed in gnome-games:
status: Unknown → Confirmed
Changed in gnome-games:
status: Confirmed → Fix Released
Revision history for this message
Pedro Villavicencio (pedro) wrote :

Fixed upstream, thanks for reporting.

Changed in gnome-games:
status: Triaged → Fix Committed
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package gnome-games - 1:2.22.0-0ubuntu1

---------------
gnome-games (1:2.22.0-0ubuntu1) hardy; urgency=low

  * New upstream release (LP: #200849)
    - Overall:
      + Fix GGZ crash (Roger Light, Andreas Røsdal, bug #363015) (LP: #189020)
      + Support building with GCC 4.3 (Matthias Clasen, Andreas Røsdal, bug #516616)
      + Fix automake 1.9 build problems (Paul, Andreas, Thomas, Jason, bug #518918)
    - Gnome Sudoku:
      + Fix bug that led to game not being registered as solved after user had
        used "clear" button. (Greg Fawcett, Thomas Hinkle, bug #423478)
      + Fix crash when starting new game. (Andreas Røsdal, bug #513894)
    - GLChess:
      + Re-add pygtk.require() call (Robert Ancell, bug #521154)
      + Handle gtk.gtkgl.widget_get_gl_drawable() returning None (Robert Ancell,
        bugs #488902 and #512068)
      + Made AI monitor process more resiliant to OSError exceptions (Robert Ancell,
        bug #517347) (LP: #191828)
    - Aisleriot:
      + Fix the build with guile 1.6 and older gccs. (Jasper Lievisse Adriaanse
        Christian Persch, bug #519990)
      + Use the game filename in the backtrace, not the localised game name.
        (Christian Persch)
    - Gnobots2:
      + Fix a bug where an annoying blank rectangle is left after a robot splat.
        (Fernando Martins, Andreas Røsdal, bug #506162)
  * debian/patches/06_gcc4.3.patch: Removed, fixed upstream

 -- Pedro Fragoso <email address hidden> Tue, 11 Mar 2008 02:35:46 +0000

Changed in gnome-games:
status: Fix Committed → Fix Released
xteejx (xteejx)
Changed in gcompris:
importance: Undecided → Unknown
status: New → Unknown
Changed in gcompris:
status: Unknown → Fix Released
Changed in gcompris:
importance: Unknown → High
Changed in gnome-games:
importance: Unknown → High
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