iagno crashed with SIGSEGV

Bug #189020 reported by Peter Cruickshank
12
Affects Status Importance Assigned to Milestone
GNOME Games
Fix Released
Medium
gnome-games (Ubuntu)
Fix Released
Medium
Ubuntu Desktop Bugs

Bug Description

Binary package hint: gnome-games
---------------------------------------------------------------------
To duplicate this crash, every time, do the following:

1. Start Iagno by clicking Applications>>Games>>Iagno
2. Click on Game>>Network Game
3. with the username "ubuntu" click on connect.
4. This will display a message telling you that the name is already taken. Disregard the message and click on "login" anyways.
5. Presto, instant ugly program crash!

I first did this crash on Ubuntu hardy 8.04 alpha 4, but I have now confirms that it is present in the stable version of Gutsy Ubuntu 7.10, as well.
---------------------------------------------------------------------

ProblemType: Crash
Architecture: i386
Date: Mon Feb 4 18:24:04 2008
DistroRelease: Ubuntu 8.04
ExecutablePath: /usr/games/iagno
NonfreeKernelModules: cdrom
Package: gnome-games 1:2.21.90-0ubuntu1
PackageArchitecture: i386
ProcCmdline: /usr/games/iagno
ProcCwd: /home/ubuntu
ProcEnviron:
 PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
 LANG=en_US.UTF-8
 SHELL=/bin/bash
Signal: 11
SourcePackage: gnome-games
Stacktrace:
 #0 0x080780e9 in ?? ()
 #1 0x083bdb00 in ?? ()
 #2 0x080bfbd0 in ?? ()
 #3 0x00000000 in ?? ()
StacktraceTop:
 ?? ()
 ?? ()
 ?? ()
 ?? ()
Title: iagno crashed with SIGSEGV
Uname: Linux ubuntu 2.6.24-5-generic #1 SMP Thu Jan 24 19:45:21 UTC 2008 i686 GNU/Linux
UserGroups: adm admin audio cdrom dialout dip floppy lpadmin plugdev video

Tags: apport-crash
Revision history for this message
Peter Cruickshank (petercruickshank) wrote :
Revision history for this message
Apport retracing service (apport) wrote : Symbolic stack trace

StacktraceTop:gtk_xtext_adjustment_set (buf=<value optimized out>,
gtk_xtext_render_page_timeout (xtext=0x83bdb00)
g_timeout_dispatch (source=0x83e4428, callback=0x83bdb00,
IA__g_main_context_dispatch (context=0x80b5840)
g_main_context_iterate (context=0x80b5840, block=1,

Revision history for this message
Apport retracing service (apport) wrote : Symbolic threaded stack trace
Revision history for this message
Apport retracing service (apport) wrote : Stack trace with source code
Changed in gnome-games:
importance: Undecided → Medium
description: updated
Revision history for this message
Pedro Villavicencio (pedro) wrote :

Thanks for your report, that's known upstream you can track it here: http://bugzilla.gnome.org/show_bug.cgi?id=363015

Changed in gnome-games:
assignee: nobody → desktop-bugs
status: New → Triaged
Changed in gnome-games:
status: Unknown → Confirmed
Changed in gnome-games:
status: Confirmed → Fix Released
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package gnome-games - 1:2.22.0-0ubuntu1

---------------
gnome-games (1:2.22.0-0ubuntu1) hardy; urgency=low

  * New upstream release (LP: #200849)
    - Overall:
      + Fix GGZ crash (Roger Light, Andreas Røsdal, bug #363015) (LP: #189020)
      + Support building with GCC 4.3 (Matthias Clasen, Andreas Røsdal, bug #516616)
      + Fix automake 1.9 build problems (Paul, Andreas, Thomas, Jason, bug #518918)
    - Gnome Sudoku:
      + Fix bug that led to game not being registered as solved after user had
        used "clear" button. (Greg Fawcett, Thomas Hinkle, bug #423478)
      + Fix crash when starting new game. (Andreas Røsdal, bug #513894)
    - GLChess:
      + Re-add pygtk.require() call (Robert Ancell, bug #521154)
      + Handle gtk.gtkgl.widget_get_gl_drawable() returning None (Robert Ancell,
        bugs #488902 and #512068)
      + Made AI monitor process more resiliant to OSError exceptions (Robert Ancell,
        bug #517347) (LP: #191828)
    - Aisleriot:
      + Fix the build with guile 1.6 and older gccs. (Jasper Lievisse Adriaanse
        Christian Persch, bug #519990)
      + Use the game filename in the backtrace, not the localised game name.
        (Christian Persch)
    - Gnobots2:
      + Fix a bug where an annoying blank rectangle is left after a robot splat.
        (Fernando Martins, Andreas Røsdal, bug #506162)
  * debian/patches/06_gcc4.3.patch: Removed, fixed upstream

 -- Pedro Fragoso <email address hidden> Tue, 11 Mar 2008 02:35:46 +0000

Changed in gnome-games:
status: Triaged → Fix Released
Changed in gnome-games:
importance: Unknown → Medium
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