Dash, multi-monitor: Dash is not dismissed when something in the other display is clicked

Bug #923657 reported by Stewart Wilson on 2012-01-30
34
This bug affects 6 people
Affects Status Importance Assigned to Milestone
Ayatana Design
Critical
Stewart Wilson
Unity
Fix Released
Critical
Nick Dedekind
unity (Ubuntu)
Critical
Nick Dedekind

Bug Description

Setup:
Laptop with an external monitor attached: laptop display on the left, Launcher on the laptop display.

Steps to replicate:
Launch a web browser and drag the browser window across to the external display.
Launch the Dash on the laptop display. The Dash is displayed and the Search box takes keyboard focus.
Try to click in the URL bar of the browser window on the external display.

At this point the Dash should have been dismissed, the browser window should have been focused and the URL bar should take keyboard focus. Instead, the Dash remains visible and keeps window and keyboard focus.

Solution:
The Dash should be dismissed when anything is clicked in another display. This click should be actioned immediately by any control it targets.

Related branches

description: updated
Omer Akram (om26er) on 2012-01-31
Changed in unity:
importance: Undecided → High
status: New → Confirmed
Changed in unity (Ubuntu):
importance: Undecided → High
status: New → Confirmed
Tim Penhey (thumper) on 2012-02-03
Changed in ayatana-design:
status: Triaged → Fix Committed
Changed in ayatana-design:
assignee: nobody → Stewart Wilson (stewartw)
John Lea (johnlea) on 2012-02-06
Changed in unity:
milestone: none → backlog
Andrea Cimitan (cimi) on 2012-02-17
tags: added: top5p
John Lea (johnlea) on 2012-02-20
Changed in ayatana-design:
importance: Critical → High
importance: High → Critical
Gord Allott (gordallott) on 2012-02-23
Changed in unity:
assignee: nobody → Gord Allott (gordallott)
Andrea Azzarone (azzar1) on 2012-04-06
Changed in unity:
assignee: Gord Allott (gordallott) → Andrea Azzarone (andyrock)
Changed in unity (Ubuntu):
assignee: nobody → Andrea Azzarone (andyrock)
Changed in unity:
status: Confirmed → In Progress
Changed in unity (Ubuntu):
status: Confirmed → In Progress
Andrea Azzarone (azzar1) on 2012-04-25
Changed in unity:
status: In Progress → Triaged
Changed in unity (Ubuntu):
status: In Progress → Confirmed
Omer Akram (om26er) on 2012-07-09
Changed in unity (Ubuntu):
status: Confirmed → Triaged
John Lea (johnlea) on 2012-09-03
tags: added: dashm
Changed in unity:
importance: High → Critical
Changed in unity (Ubuntu):
importance: High → Critical
Changed in unity:
assignee: Andrea Azzarone (andyrock) → Brandon Schaefer (brandontschaefer)
Changed in unity (Ubuntu):
assignee: Andrea Azzarone (andyrock) → Brandon Schaefer (brandontschaefer)
Changed in unity:
status: Triaged → In Progress
Changed in unity (Ubuntu):
status: Triaged → In Progress
Changed in unity:
assignee: Brandon Schaefer (brandontschaefer) → Nick Dedekind (nick-dedekind)
Changed in unity (Ubuntu):
assignee: Brandon Schaefer (brandontschaefer) → nobody
Omer Akram (om26er) on 2012-09-06
Changed in unity (Ubuntu):
assignee: nobody → Nick Dedekind (nick-dedekind)
Changed in unity:
milestone: backlog → 6.6
Changed in unity:
status: In Progress → Fix Committed
Changed in unity (Ubuntu):
status: In Progress → Fix Committed
cheng (goog) on 2012-09-16
security vulnerability: no → yes

We appreciate the difficulties you are facing, but this appears to be a "regular" (non-security) bug. I have unmarked it as a security issue since this bug does not show evidence of allowing attackers to cross privilege boundaries nor directly cause loss of data/privacy.

security vulnerability: yes → no
Changed in unity:
milestone: 6.6 → 7.0
Omer Akram (om26er) on 2012-09-20
no longer affects: unity/6.0
Changed in unity:
milestone: 7.0 → 6.6
Launchpad Janitor (janitor) wrote :
Download full text (9.2 KiB)

This bug was fixed in the package unity - 6.6.0-0ubuntu1

---------------
unity (6.6.0-0ubuntu1) quantal-proposed; urgency=low

  * New upstream release.
    - Fixes non-escaped character sequences in dash previews (LP: #1039020)
    - Updated background layer for preview cover-art and details panels
      to be 10% low-light
    - Expand a PlacesGroup if it is the only category that contains results
      (LP: #950710)
    - Update unity autopilot tests to match autopilot API
    - Updated the convert files to fix some typos in the key names
    - Add gmodule dependency
    - Activate proper result if the categories aren't displayed in-order
      (LP: #1040101)
    - Refactor device launcher icons (LP: #713423)
    - LauncherController: make the controller enable the launcher struts,
      based on hide-mode option (LP: #1044005)
    - Launcher: make always possible to drag an icon to the bottom or top
      of its sub list (LP: #1043968)
    - Don't desat bfb/hud icon in DNDReset (LP: #1043963)
    - Progressively adjust the speed of the minimize animation. First
      time it is used is slower, then speeds up the more it is used.
      (LP: #1017510)
    - Implement new ordering of categories for home lens. (LP: #1043915)
    - UnityWindow now implements ScaleWindowInterface (LP: #876017)
    - Launcher: restore an icon position after that the dragging has been
      cancelled (LP: #955561)
    - LauncherDragWindow: cancel drag on window mapped/unmapped
      (LP: #1044723)
    - Now there is a check of an override color in RefreshColor (which is
      called when a PropertyNotify event happens). Also added a check in
      FullySaturateColor to a void division by zero. (LP: #975350)
    - Queue redraw after cover-art texture is updated from a url/file source.
      (LP: #1043947)
    - Fixed ability to delete glib::Source wrapper during its callback
      (LP: #1044823)
    - Close preview when dash is hidden. (LP: #1045298)
    - LauncherModel: rewrite the Reordering functions to keep the icon
      priority deltas (LP: #761155)
    - Make sure we can pass extra hints when activating preview actions.
      (LP: #1046352)
    - UnityWindow: scale window code improved (LP: #1033935)
    - The mouse will now cause the HUD buttons to change selection
      (LP: #1042692)
    - "Alt+Space" shortcut to reveal the window menu is not hardcoded, but a
       Compiz key option. " (Hold)" should also be translated. Made all
       Compiz plug-in names and all Compiz plug-in option names in
       unityshell.cpp static constants.
    - remove unity --reset, it's not anymore really needed now that we are
      in stable days of unity and we moved to gsettings
    - Removed the variables 'oldPrev' and 'oldNext' which got assigned the
      value NULL, but then were never used
    - Fixed the size of the previews to 770x380 pixels. (LP: #1045243)
    - UnityWindow: use smart pointers, use static close_icon (with dynamic
      state) and PanelStyle context (LP: #1033935) (LP: #1045127)
      (LP: #1046124) (LP: #1046126)
    - Remove everything in the #ifndef USE_MODERN_COMPIZ_GL ifdefs and remove
      the ifdefs alltogether. unity now requires compiz...

Read more...

Changed in unity (Ubuntu):
status: Fix Committed → Fix Released
Changed in unity:
status: Fix Committed → Fix Released
Changed in ayatana-design:
status: Fix Committed → Fix Released
tags: added: reviewedbydesignq
removed: udp
To post a comment you must log in.
This report contains Public information  Edit
Everyone can see this information.

Duplicates of this bug

Other bug subscribers