unity has no way to indicate which dialog is claiming for attention
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ayatana Design |
Opinion
|
Undecided
|
Unassigned | ||
Unity |
Opinion
|
Wishlist
|
Unassigned | ||
unity (Ubuntu) |
Opinion
|
Wishlist
|
Unassigned |
Bug Description
Since switching to Ubuntu 11.10, the way unity notifies you when a window has been updated has deteriorated.
- In 11.04, the upper left corner of the screen was turned blue. As a result you could see that *some* window needed your attention, and start finding it. This is no longer the case.
- In 11.04, the window switcher showed window icons. As a result, for applications that switch the icon when some event happens, you could find the window firing the event very quickly. This is no longer the case.
I'd invite you to use skype with multiple parallel conversations to find just how many messages you miss because of these changes. Now I'm not hung up on the exact way 11.04 did these things, but the state in 11.10 is so much worse that it's becoming unusable.
Changed in ayatana-design: | |
status: | New → Opinion |
Changed in unity: | |
status: | Confirmed → Opinion |
Changed in unity (Ubuntu): | |
status: | Triaged → Opinion |
This bug does not have anywhere near as much heat and attention as it should have. This is a massive usability regression.
I've changed the title to '[Oneiric] No more window notifications in Unity' to make people notice this bug, as the original title didn't quite describe the problem.