It's been a long time since I touched this, but recently I talked with Graion Dilach and decided to test this bug again using a newer DLL Graion compiled which includes: merged v02 and AE.
As it stands I used a Survival map that I made a while back which works well for testing this bug "due to high amount of tanks buildings and aircraft dying" and let it run with 5 computers + myself, going at it like crazy for 50 minutes "game time".
In the past I had issues with pilots and survivors spawning off the map. This test showed 0 pilots spawned off map but.
What still remained was 2 Survivors which spawned from either a crewed unit or building. "Now this is still way better then it used to be but the bug lingers on."
From Map file:
173=Computer,E2,126,0,0,0,Hunt,0,None,0,-1,0,1,1
839=Computer,E2,126,0,0,0,Hunt,192,None,98,-1,0,1,1
It's been a long time since I touched this, but recently I talked with Graion Dilach and decided to test this bug again using a newer DLL Graion compiled which includes: merged v02 and AE.
As it stands I used a Survival map that I made a while back which works well for testing this bug "due to high amount of tanks buildings and aircraft dying" and let it run with 5 computers + myself, going at it like crazy for 50 minutes "game time".
In the past I had issues with pilots and survivors spawning off the map. This test showed 0 pilots spawned off map but.
What still remained was 2 Survivors which spawned from either a crewed unit or building. "Now this is still way better then it used to be but the bug lingers on."
From Map file: E2,126, 0,0,0,Hunt, 0,None, 0,-1,0, 1,1 E2,126, 0,0,0,Hunt, 192,None, 98,-1,0, 1,1
173=Computer,
839=Computer,
I'll attach rules, map snapshot, and debug log.