to my knowledge, WH used on animations only use the Damage part of the WH and ignores all other tags. This would be a good request for adding in the ability to read all WH tags on animations that use warheads though. It would actually open the door to a whole new breed of weapons:)
to my knowledge, WH used on animations only use the Damage part of the WH and ignores all other tags. This would be a good request for adding in the ability to read all WH tags on animations that use warheads though. It would actually open the door to a whole new breed of weapons:)