This behavior has been in RA2 since the beginning.
I HAVE always wondered, however: what coding in the weapon/projectile actually triggers this "5-bombs" logic? I looked at the NormalBomb stuff and all of its code looked just like regular maverick missile code for the most part.
Also, as a note of interest; I noticed that any type of aircraft equipped with a NormalBomb-based weapon (hornet's weapon) will remain cloaked during an attack mission until the moment they fire. Somewhere in that mess of spaghetti code probably lies our answer to this.
The hornet?
This behavior has been in RA2 since the beginning.
I HAVE always wondered, however: what coding in the weapon/projectile actually triggers this "5-bombs" logic? I looked at the NormalBomb stuff and all of its code looked just like regular maverick missile code for the most part.
Also, as a note of interest; I noticed that any type of aircraft equipped with a NormalBomb-based weapon (hornet's weapon) will remain cloaked during an attack mission until the moment they fire. Somewhere in that mess of spaghetti code probably lies our answer to this.