Well the thing is you would have to specify what units will leave a husk and which won't. This would be a modification that makes it so you could implement CnC3 style gameplay. You know like "OH I BUILT THIS GROUP OF SUPER TANKS AND WILL PWNS YOU!!!" Then you capture the husk of the tanks and attack back. So this would be good for Super units that cost 10k creds and units that have long build times.
Well the thing is you would have to specify what units will leave a husk and which won't. This would be a modification that makes it so you could implement CnC3 style gameplay. You know like "OH I BUILT THIS GROUP OF SUPER TANKS AND WILL PWNS YOU!!!" Then you capture the husk of the tanks and attack back. So this would be good for Super units that cost 10k creds and units that have long build times.