Vehicle Husk (and maybe building ones).
Bug #895774 reported by
hotrods20
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Incomplete
|
Wishlist
|
Unassigned |
Bug Description
It would be really cool if you could make it so if a vehicle is destroyed it leaves a husk. Kinda like the Mammoth Tank in CnC3. The husk could just be the vehicle standing their with smoke coming out of it.
##### ADDITIONAL INFORMATION #####
Tags that could be used:
Leaves.Husk=yes/no (decides if it leaves a husk.)
Husk.Destroyabl
That is it for now.
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If these husks could be engineered to restore them to (semi) working order, (rubble logic, just for tanks) this could be a good addition, especially if the husks are destroyable..