Comment 5 for bug 894905

Revision history for this message
Blade (nadia-xy) wrote :

Graphical Issues:
Text has been fixed as has disappearing mouse cursor. Selection box is still the wrong size and shape when mouseover the unit icons in the loadout screen leaving a ghosting green box to the right of the icons and green where the invisible corners are on RA2 icons.

Functionality Issues:
If you quit a mission with a loadout and then start it again, input no longer works so you need to alt + tab out of the game and quit from task manager as space will not progress past the loadout. Also, the selected units are not passed to empty dropship teams when the map actually gets going.

I've included a testmap, it should be renamed all01umd.map if you are using vanilla YR besides ares for testing. Additionally you will need to implement a transport aircraft called [DSHP] in rulesmd.ini for example:

[DSHP]
Name=Dropship
UIName=Name:DSHP
Prerequisite=GAWEAP
Strength=200
Category=AirPower
Armor=heavy
Landable=yes
TechLevel=-1
Sight=3
PipScale=Passengers
Speed=18
PitchSpeed=.4
RadarInvisible=yes
Owner=British,French,Germans,Americans,Alliance
Cost=0
Points=25
ROT=5
Selectable=yes
Passengers=5
IsDropship=yes
FlightLevel=1600
MaxDebris=9
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=0 ; This value MUST be 0 for all building addons
SlowdownDistance=2000
DamageParticleSystems=SparkSys,SmallGreySSys
LegalTarget=no
AuxSound1=IntruderTakeOff ;Taking off
AuxSound2=IntruderLanding ;Landing