Comment 4 for bug 1219990

Revision history for this message
AlexB (alexander-b) wrote :

Spotlight? For me this looks like a voxel problem. Crash is in a voxel-related function.

The INI settings tell Ares to send three planes (ParaDrop.Count=3) with ten units of each of the three types. You should get 90 infantry units. If you want only 30, set ParaDrop.Count=1 (which sends one plane with all 30 units, or spread the infantry types over three planes (using ParaDrop.Plane2.Types=E2A, ParaDrop.Plane2.Num=10, and so on). It should have worked like that for years.

Yes, the paradrop code is complex, but I won't change it. Changing tag names now would just break existing code for no reason. It does say that your plane is used as default plane: in the list below "Values are read in this order, top down. The first value found is used.". But I concur that it is confusing.

Your syringe.exe is outdated. A newer syringe version is available in the Ares 0.3 download package.