Hi everyone, the problem is this:
If you use [UnitType] ► PoweredBy =, then the EVA will not play sounds and RobotTankOnline RobotTankOffline
It is not necessary to bind the logic PoweredBy = ActivateSound = and DeactivateSound =, since I do not want to hear the same ad> 1 times.
I think that should be added to this logic, two new options:
[AudioVisual]►Powered.ActivateSound =
[AudioVisual]►Powered.DeactivateSound=
Hi everyone, the problem is this: ►Powered. ActivateSound = ►Powered. DeactivateSound =
If you use [UnitType] ► PoweredBy =, then the EVA will not play sounds and RobotTankOnline RobotTankOffline
It is not necessary to bind the logic PoweredBy = ActivateSound = and DeactivateSound =, since I do not want to hear the same ad> 1 times.
I think that should be added to this logic, two new options:
[AudioVisual]
[AudioVisual]