Comment 0 for bug 1042496

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Gluk-v48 (glukv48) wrote :

Hi everyone, the problem is this:
If you use [UnitType] ► PoweredBy =, then the EVA will not play sounds and RobotTankOnline RobotTankOffline
It is not necessary to bind the logic PoweredBy = ActivateSound = and DeactivateSound =, since I do not want to hear the same ad> 1 times.
I think that should be added to this logic, two new options:
[AudioVisual]►Powered.ActivateSound =
[AudioVisual]►Powered.DeactivateSound=