Comment 4 for bug 1041084

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Anton Gladky (gladky-anton) wrote : Re: [Bug 1041084] Re: memory leak while erasing facets

2012/8/24 Christian Jakob <email address hidden>:
> Message from syslogd@debian at Aug 24 10:56:01 ...
> kernel:[1542691.744027] EDAC MC0: UE row 0, channel-a= 0 channel-b= 1 labels "-": NON-FATAL recoverable (Branch=0 DRAM-Bank=0 Buffer ID = 0 RDWR=Read RAS=0 CAS=0 NON-FATAL recoverable Err=0x2000 (FB-DIMM Configuration Write error on first attempt))

In this case the memory is blowing up, because you get an enormous number
of interactions (see the distance between facets).

Actually, the memory leakage will be also with spheres, not only facets, but
with spheres it will be not so quickly. I should say, this is a
"normal" behavior.

When you erase a body, you do not destroy it as an object. You just "erase" it
from the simulation, remove it from there. So the object is continuing to exist.

That is why you get an increasing of memory consumption, because you
create more and more body-objects.

Anton