> > Shall I say "return 0;" at the end of the function? >
It is one option, or just change
static Real Shop::calm(const boost::shared_ptr<Scene>&, int)
to
static void Shop::calm(const boost::shared_ptr<Scene>&, int)
Jan
>
> Shall I say "return 0;" at the end of the function?
>
It is one option, or just change
static Real Shop::calm(const boost:: shared_ ptr<Scene> &, int)
to
static void Shop::calm(const boost:: shared_ ptr<Scene> &, int)
Jan