Totem works fine with Desktop Effects disabled. However it crashed whenever I enable Desktop Effects.
totem --debug results in:
Gdk-ERROR **: The program 'totem' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadAlloc (insufficient resources for operation)'.
(Details: serial 51 error_code 11 request_code 140 minor_code 19)
(Note to programmers: normally, X errors are reported asynchronously;
that is, you will receive the error a while after causing it.
To debug your program, run it with the --sync command line
option to change this behavior. You can then get a meaningful
backtrace from your debugger if you break on the gdk_x_error() function.)
aborting...
Trace/breakpoint trap
Have the same problem on my Intel Desktop board D946GZIS using Gutsy Tribe 4
http:// www.intel. com/products/ motherboard/ D946GZIS/ index.htm
Totem works fine with Desktop Effects disabled. However it crashed whenever I enable Desktop Effects.
totem --debug results in:
Gdk-ERROR **: The program 'totem' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadAlloc (insufficient resources for operation)'.
(Details: serial 51 error_code 11 request_code 140 minor_code 19)
(Note to programmers: normally, X errors are reported asynchronously;
that is, you will receive the error a while after causing it.
To debug your program, run it with the --sync command line
option to change this behavior. You can then get a meaningful
backtrace from your debugger if you break on the gdk_x_error() function.)
aborting...
Trace/breakpoint trap
Please fix this for the final Gutsy