I've looked at your branch, it works fine. One thing I'm not sure I like is that you use width and height in ww_find_neighbour to find the neighbour window; this works fine only if you are in a tiled environment; but if you have a smaller window under the currently focused there is no way to switch to it.
I understand it's not really a bug but more like a design choice though.
I've looked at your branch, it works fine. One thing I'm not sure I like is that you use width and height in ww_find_neighbour to find the neighbour window; this works fine only if you are in a tiled environment; but if you have a smaller window under the currently focused there is no way to switch to it.
I understand it's not really a bug but more like a design choice though.