Note that port != dock. The port is essentially a headquarters which has
a dock associated with it. The dock requests wares that should be packed
on ships - when they are delivered to the dock the carrier carries them
into the port but the warecounter in the *dock* is increased - not in
the warehouse. A dock can also be full which can lead to traffic jams in
front of ports.
So those wares are (likely) not magic. They come from the dock - not
from the warehouse. Also the increasing counters for the warehouse are
because the dock transfers wares into the warehouse - which is not
made visible for the user with a graphic.
Note that port != dock. The port is essentially a headquarters which has
a dock associated with it. The dock requests wares that should be packed
on ships - when they are delivered to the dock the carrier carries them
into the port but the warecounter in the *dock* is increased - not in
the warehouse. A dock can also be full which can lead to traffic jams in
front of ports.
So those wares are (likely) not magic. They come from the dock - not
from the warehouse. Also the increasing counters for the warehouse are
because the dock transfers wares into the warehouse - which is not
made visible for the user with a graphic.
Does this make sense?