Comment 12 for bug 985100

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_aD (ad-simplypeachy) wrote :

Tested an empire HQ and warehouse on build 17 rc 2 to try to trigger this on a non-seafaring map. Both buildings were ejecting wares (two individual tests), and a construction site was made. Both buildings stopped "eject order" wares and let out the required construction wares then continued with the eject order.