Tested an empire HQ and warehouse on build 17 rc 2 to try to trigger this on a non-seafaring map. Both buildings were ejecting wares (two individual tests), and a construction site was made. Both buildings stopped "eject order" wares and let out the required construction wares then continued with the eject order.
Tested an empire HQ and warehouse on build 17 rc 2 to try to trigger this on a non-seafaring map. Both buildings were ejecting wares (two individual tests), and a construction site was made. Both buildings stopped "eject order" wares and let out the required construction wares then continued with the eject order.