"no use for ships on this map" blocks building ships in first Atlantis campaign (atl01.wmf)
Bug #982620 reported by
Hans Joachim Desserud
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Critical
|
Unassigned | ||
widelands (Debian) |
Fix Released
|
Unknown
|
Bug Description
"The main objective in atl01.wmf is to get to the lake at the top of the island
and build three ships there using a shipyard. However, when I build a shipyard
there, it tells me "no use for ships on this map", refusing to build any ships.
The result is a flooded island and me failing the mission :("
Forwarded/taken straight from the Debian BTS [1]. I have not tried to reproduce this issue, but from reading the description it makes sense.
Changed in widelands (Debian): | |
status: | Unknown → New |
Changed in widelands (Debian): | |
status: | New → Confirmed |
Changed in widelands (Debian): | |
status: | Fix Released → Confirmed |
Changed in widelands (Debian): | |
status: | Confirmed → Fix Released |
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Damn. We need to clear this one up for b17 I think. Another release
candidate?
status confirmed
importance critical