Comment 3 for bug 982620

Nasenbaer (nasenbaer) wrote :

The saved game is from build16. The scenario had no port build spaces back in these days, thus they are of course not saved in the saved game. When reloaded in build17(rcx) the shipyard does not find any port buildspaces and thus does not produce ships.

so the issue is a kind of backward incompatibility specifical for this scenario.

I set this to invalid, as I do not think that this can be easily fixed and won't appear often.