Comment 5 for bug 951554

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wl-zocker (wl-zocker) wrote : Re: Impassable water

I would also like to suggest the opposite kind of terrain: A terrain that can be passed by both ships and humans. Currently, we can create the impression of carriers walking through water (when two neighboring nodes are land, but the two triangles inbetween are water), but then, ships cannot pass. Age of Empires had such a terrain called "Shallow water". I do not know the correct English term nor whether that is the best name because ships might get problem in shallow water.
I have read that SirVer is merging the four worlds into one, but I do not know whether his work includes increasing the possible terrain number (see bug 821553). If yes, I hope this one is not too late.