1) How detailed will the control of the player be? IIRC, s2 let the player choose from 8 directions and the ship would land on a new port place. I liked that.
2) What happens when a port place is occupied with a port already? I suggest that it should be possible to attack this port in some way, but not necessarily the other military buildings around it.
Very nice Peter! My only concerns are:
1) How detailed will the control of the player be? IIRC, s2 let the player choose from 8 directions and the ship would land on a new port place. I liked that.
2) What happens when a port place is occupied with a port already? I suggest that it should be possible to attack this port in some way, but not necessarily the other military buildings around it.