Comment 14 for bug 939026

Revision history for this message
fuchur (fuchur77) wrote :

#13:
> not sure whether I understood you correctly, but I think you would like to always have the need for a fight, if the port build space is in opposing area controlled by at least one military site or port. <- after thinking a bit about it, I agree, that this would be the best way to go.

Just to clarify, you need to fight if the port build space is under enemy control. That's fine. Will that also be possible if the opponent already has built an own port? Can you conquer the port like a military building, or will it get burned down like a warehouse after winning the fight? Maybe conquering an enemy port is a too easy way to get an own port.