Workarea color policy
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Low
|
cghislai |
Bug Description
question started in http://
Fortress controls up to 11 "distance-units" away
Citadel controls up to 12 "distance-units" away
But first 11 "distance-units" of a fortress are orange-marked, and only the last one (the one that you'll control when you upgrade to citadel) is normally marked.
I think it should be the opposite: mark first 11 points with normal mark and the remaining 1 with a orange mark (and not a orange border)
or
mark first 11 points with normal mark + orange border and the last one with orange mark (not border) only
this way the normal (blue) marked area is alway the current active area, while at the moment for military buildings it's the future (extended) working area.
Related branches
- SirVer: Approve
-
Diff: 1269 lines (+309/-216)36 files modifiedsrc/chat.h (+6/-0)
src/constants.h (+1/-1)
src/debugconsole.cc (+4/-0)
src/gamecontroller.cc (+31/-3)
src/logic/building.cc (+6/-0)
src/logic/building.h (+5/-0)
src/logic/production_program.cc (+2/-2)
src/logic/productionsite.cc (+1/-1)
src/logic/trainingsite.cc (+1/-6)
src/network/internet_gaming.cc (+8/-1)
src/network/internet_gaming.h (+3/-0)
src/network/netclient.cc (+9/-0)
src/network/netclient.h (+1/-0)
src/network/nethost.cc (+7/-0)
src/save_handler.cc (+10/-2)
src/timestring.cc (+15/-0)
src/timestring.h (+5/-0)
src/ui_basic/progressbar.cc (+9/-12)
src/ui_basic/table.cc (+11/-22)
src/ui_fsmenu/loadgame.cc (+3/-8)
src/ui_fsmenu/loadreplay.cc (+3/-8)
src/ui_fsmenu/mapselect.cc (+3/-3)
src/wlapplication.cc (+7/-5)
src/wui/building_ui.cc (+8/-1)
src/wui/buildingwindow.cc (+5/-46)
src/wui/buildingwindow.h (+0/-1)
src/wui/fieldaction.cc (+1/-43)
src/wui/game_main_menu_save_game.cc (+20/-13)
src/wui/game_main_menu_save_game.h (+1/-1)
src/wui/game_message_menu.cc (+5/-13)
src/wui/interactive_base.cc (+64/-0)
src/wui/interactive_base.h (+3/-0)
src/wui/interactive_player.cc (+13/-10)
src/wui/interactive_player.h (+3/-0)
src/wui/productionsitewindow.cc (+34/-13)
src/wui/productionsitewindow.h (+1/-1)
Changed in widelands: | |
status: | New → Incomplete |
Changed in widelands: | |
assignee: | nobody → cghislai (charlyghislain) |
Changed in widelands: | |
status: | Triaged → In Progress |
Could you provide screenshots of the current state and your suggestion? it would make the discussion easier.