Comment 3 for bug 835564

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Hans Joachim Desserud (hjd) wrote :

I have some concerns/thoughts based on the idea of including it as a part of the chat.

1) "add a link to each chat-message, which brings you to the place on the map which the writer was viewing when he wrote the message" I think this has some privacy implication. Imagine casual chat between two enemy players which would reveal where their territories are located since it is in the background when they send a message. Additionally, I think this feature is more useful if locations are only sent when they are considered important. When a location is marked, the instinct should tell a player "this is something important, I should look at this right away". If each message contains a location, they are more likely to ignore them or filter them out, and may then miss important information in cases where it actually is useful.

2) A keyword like \mypos would be easy to implement, but it would likely be harder to discover and/or use. I would prefer a button.

3) Related to privacy, and something we should probably decide is who we are going to show the messages for. Only allies, or all players on the map. I think communication between allies would be the main purpose, but there would also be cases where you want to show something to a non-ally. Having two different options would of course solve this, but increase complexity.

4) We should probably take a look at other games to see how similar features work there.