While building, show range of the building on construction site
Bug #803284 reported by
Astuur
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Wishlist
|
cghislai |
Bug Description
We had this feature request on SF bugtracker, but I cannot find it anymore. (duplicate bug 536539)
I recently rediscovered how useful this would really be.
I happens very often that you need to adjust the exact placement of a planned military site,
lumberjack, quarry, fisherman, farm ect. according to other buildings that are currently being erected.
There is no way atm to visualize the working range of a construction site, only before placement, and when built.
Edit: one idea would be to give the construction site window a similar button like normal buildings.
This was also discussed in the forum [http://
Related branches
lp:~widelands-dev/widelands/csite_improvement
- SirVer: Approve
-
Diff: 599 lines (+260/-61)11 files modifiedsrc/constants.h (+5/-3)
src/logic/building.h (+1/-1)
src/logic/constructionsite.cc (+18/-11)
src/logic/item_ware_descr.h (+2/-0)
src/logic/productionsite.cc (+50/-25)
src/logic/productionsite.h (+1/-1)
src/ui_basic/table.cc (+4/-0)
src/wui/building_ui.cc (+4/-1)
src/wui/buildingwindow.cc (+10/-2)
src/wui/waresdisplay.cc (+146/-15)
src/wui/waresdisplay.h (+19/-2)
lp:~widelands-dev/widelands/workarea_csite
- SirVer: Approve
-
Diff: 35 lines (+16/-2)1 file modifiedsrc/wui/buildingwindow.cc (+16/-2)
description: | updated |
tags: | added: ui |
Changed in widelands: | |
status: | Confirmed → Fix Committed |
Changed in widelands: | |
status: | Fix Committed → Incomplete |
Changed in widelands: | |
status: | Confirmed → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
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>We had this feature request on SF bugtracker, but I cannot find it anymore.
Bug 536539? If you agree, I think it is best to mark one of these bugs a duplicate of the other and gather all the information in one place.
Oh, I and I would like this feature as well. Especially useful when you want to build more than one building and try to avoid overlapping too much.