Make the editor terrain tool shape more smooth

Bug #771838 reported by Nicolai Hähnle
12
This bug affects 2 people
Affects Status Importance Assigned to Milestone
widelands
Won't Fix
Wishlist
Unassigned

Bug Description

The terrain tool in the editor (the tools used to set the terrain type such as water, mountain, grass, etc.) tends to create very jagged terrains, and it is tedious and takes a lot of practice to create smooth coast lines and other smooth features at all "natural" angles.

Proposed future behaviour:
1. At the smallest tool size, the terrain tool affects a single triangle of the terrain.
2. At all larger tool sizes, the terrain tool affects a perfectly hexagonal area centred at the Field that the mouse currently points at. In particular, at the second smallest tool size, the tool will affect precisely the six triangles that are incident to the Field that the user points at.

Tags: editor world
Revision history for this message
Astuur (wolfsteinmetz) wrote :

I am very much in favor of this suggestion,
but I am unsure whether this change alone
can explain the obvious differences in coastline shaping
that we can see comparing the WL to the S2 editor.

To further demonstrate the differences, I have prepared
a sample from the S2 editor that I attach here.

Please notice, how it is possible in the S2 editor to
form convex and concave borders (depending on
which terrain type you paint first).
I don't know how this is done, but the effect is more
pleasing than the straight tile characteric in the WL editor.

Please also note, how the water level is unaffected
by altitude changes.
(the WL editor requires tedious work for this and
sometimes cannot deliver convincing results.)
Mapmakers would probably like this feature.

On a sidenote I think that WL Editor either does a
stronger smoothing of the altitude profile, prohibiting
abrupt changes, or else uses a shading that
gives the impression of less altitude change.
Compared to its WL counterpart, the S2 Editor
seems to allow steeper mountains and valleys.

Revision history for this message
Astuur (wolfsteinmetz) wrote :

Forgot: The "beach" part is painted with the smallest toolsize in S2 Editor,
all others with increasing tool size from left to right.

SirVer (sirver)
Changed in widelands:
status: Opinion → Confirmed
importance: Undecided → Wishlist
Revision history for this message
SirVer (sirver) wrote :

Setting to incomplete for bug sweeping.

Changed in widelands:
status: Confirmed → Incomplete
Revision history for this message
Launchpad Janitor (janitor) wrote :

[Expired for widelands because there has been no activity for 60 days.]

Changed in widelands:
status: Incomplete → Expired
SirVer (sirver)
Changed in widelands:
status: Expired → Confirmed
Revision history for this message
SirVer (sirver) wrote :

Setting to incomplete for bug sweeping.

Changed in widelands:
status: Confirmed → Incomplete
Revision history for this message
Launchpad Janitor (janitor) wrote :

[Expired for widelands because there has been no activity for 60 days.]

Changed in widelands:
status: Incomplete → Expired
SirVer (sirver)
Changed in widelands:
status: Expired → Confirmed
GunChleoc (gunchleoc)
tags: added: world
removed: terrain
Revision history for this message
GunChleoc (gunchleoc) wrote :
Changed in widelands:
status: Confirmed → Won't Fix
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