IMO The easiest way to have a common button height is to define it in the constructor of the FullscreenMenuBase and have it as a protected const variable. That's the way I'm going at the moment anyway.
We also have buttons in the wui, which are of different sized to the fs_menu buttons, so I don't think a general solution in the UI::Button class would be viable.
IMO The easiest way to have a common button height is to define it in the constructor of the FullscreenMenuBase and have it as a protected const variable. That's the way I'm going at the moment anyway.
We also have buttons in the wui, which are of different sized to the fs_menu buttons, so I don't think a general solution in the UI::Button class would be viable.