Comment 11 for bug 734193

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wl-zocker (wl-zocker) wrote :

I would really like to see this implemented. It currently looks quite odd when you have a raod that crosses a river and seemingly ignores that it is "built" on water. I think it would be more logical (and an eye candy) to have small bridges.
Different bridges for the different tribes would be really nice, though I do not know if the current code supports it. (Maybe this can be added later.)
In total, we would need three (for the directions) or nine (if we differ between the tribes) different images, plus some coding (if both adjacent triangles are water or swamp -> build a bridge).
(This bug will not expire because it affects two projects and it is only set to incomplete for one of them.)