> have more wood at startup
That's what I thought, too.
> We could use the fortified village (maybe with some additional resources, I think there were some problems reported)
See https://bugs.launchpad.net/widelands/+bug/1226624/comments/3 which explains why we should have more logs (called trunks there).
> starting condition "omnipotent"
But then everything that Widelands stands for is lost! I play Widelands to have fun playing a long game, not to rush my enemy. Maybe you should try http://blog.yjl.im/2011/02/cheating-on-widelands.html
> have more wood at startup
That's what I thought, too.
> We could use the fortified village (maybe with some additional resources, I think there were some problems reported) /bugs.launchpad .net/widelands/ +bug/1226624/ comments/ 3 which explains why we should have more logs (called trunks there).
See https:/
> starting condition "omnipotent" blog.yjl. im/2011/ 02/cheating- on-widelands. html
But then everything that Widelands stands for is lost! I play Widelands to have fun playing a long game, not to rush my enemy. Maybe you should try http://