Comment 14 for bug 730178

Revision history for this message
Astuur (wolfsteinmetz) wrote :

Yes, thank you. I'm already playing :)
I downloaded:
http://bazaar.launchpad.net/~widelands-dev/widelands/hardcore-starting-conditions/revision/5918/tribes/empire/scripting/sc02_hardcore.lua#tribes/empire/scripting/sc02_hardcore.lua
by rightclick and "save target as" and what I got was
a html souce (I think) called sco2_hardcore.lua. :)

HJD:>I doubt it as the AI will be so far ahead with 40 soldiers more than you plus enough resources to establish properly from the get go. But hey, I'm not going to stop you. :)

I am already far ahead of the AI on a random map, and it will not dare to attack. But that is irregular, because the AI has problems obviously (although running at standard starting conditions) to establish an economy on this map/ starting location.
But I insist that it is quite possible. I may try with Finlakes may be, or the Far North. Never mind :)

At some point, we may start a discussion about Widelands users and what we know (or believe to know) about them.
This is not the right place to do so, but I cannot resist a short comment:

Yes, there are those, who need a success every 5 minutes to keep going, and those tend to ask questions in the forum, that do reflect a very superficial effort to grasp the game mechanics. But given the read/write relation in the forums, I would think that the majority does not need as much guidance as we are offering.
Rather than the "I take you by the hand and show you" approach, we should concentrate on a better in-game help to look things up. But while it may be fun to create a tutorial, writing a decent manual or help pages, is just goddam work.
And the main problem is to maintain that, given the frequent changes.
I think, many would love to explore the WL world by themselves, if all info was more readily available.