Comment 13 for bug 730178

Revision history for this message
Hans Joachim Desserud (hjd) wrote :

You got things working now, right? What did you mean with the "Changes" files?

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>You will need a large map that gives you enough time to catch up. Then, it should be perfectly doable.

I doubt it as the AI will be so far ahead with 40 soldiers more than you plus enough resources to establish properly from the get go. But hey, I'm not going to stop you. :)

>Not knowing LUA, I could imagine that you could catch a candidate's mistakes in the build order and throw in some
educational texts as to why this is not a good idea as the next building.....

It is possible, but won't you soon end up with press the right button to win (no, not that one!)? I'm not sure that's the best experience when playing a game. Compared to adding new buildings as you progress: if you have built a lumberjack and all that is available is a forester and a quarry it is much harder to do something wrong.

Oh and I just assumed you could set the amount to zero in configure economy without actually checking. Though I guess having one of each ware is reasonable, especially for starting conditions where you likely have fulfilled that requirement for most wares already.