Two examples with reduced luminosity buttons.
I will now try out radio buttons (that is a major difference in code). If we stay with normal buttons, they will need some fixing, too. In spectator mode you can see the priorities of all players, but not change/click them. There is no visible difference to clickable buttons at the moment.
Two examples with reduced luminosity buttons.
I will now try out radio buttons (that is a major difference in code). If we stay with normal buttons, they will need some fixing, too. In spectator mode you can see the priorities of all players, but not change/click them. There is no visible difference to clickable buttons at the moment.