Comment 14 for bug 724169

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SirVer (sirver) wrote :

Regarding buildings everything seems clear now. No further combinations are needed, methinks. But it would be helpful if you could provide the savegame with the two citadels for comparision on my system.

Could you check if Options -> Advanced Options -> Enable OpenGL makes a difference for you. That is what I mean with renderer: opengl or software.

Btw: this bug is 'fixed enough' to be no show stopper for build 16rc1. If we can fix it beforehand, good. If not, we will retarget as the one pixel jump are only a minor nuisance and not as critical as the original bug. Do you agree?