Comment 11 for bug 695035

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Astuur (wolfsteinmetz) wrote :

@ Chuck's #9
Well, of course all problems can be amended by producing "suitable graphics" (except as you say the Z-Layer problems, especially with free running animals.)
But the outcome is different.
Uniform offerings of space and hotspot position within that space make uniform house architecture models, (to a certain extent) however any benevolent artist might try to overcome uniformity!

Chuck, I guess you also have some guidlines about the scale of the models at hand.
I think there are different scales used in the models. (the Colosseum seems different from the lumberjack's hut)
So it seems the differences in "real size" (i.e. a natural size of such a building) is bigger than is reflected by the change from a "small" to a "big" building.
Manipulating the scale has its drawbacks of course, and you certainly don't need me to tell you that.
But I have made the experience that persons not directly preoccupied with graphics, often do not take into consideration that artist like you are working at the absolut minimum of resolution for showing _necessary_ details.
(i.e. the "loom" problem).
Being able to dedicate a few triangles more to an otherwise very suitable house model, would not only allow more
architectural freedom. but also in some cases a higher resolution.

And I have been saying in 2009 already (and keep it up) that it would not hurt to have more space available for houses and so graphically less crowded settlings.
In that light I wrote https://bugs.launchpad.net/widelands/+bug/832583/comments/2

Now, although you say there, that you'd welcome more freedom, your #9 post here seems to transport, that it's not necessary. I really have no idea how revolutionary and awkward a concept of variable space requirements per house would really be for the programers, but I would indeed beg them to investigate into this direction.
I don't want them to assume that everything is fine, and a non-fitting building is the artist's fault.
Don't you think they could try to open up the door a bit wider for your work?