Comment 2 for bug 669918

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SirVer (sirver) wrote :

I am totally for this; but it needs a proper blueprint that has to define what kind of controls the user should be given (including UI mockup) and how this should influence the transportation, e.g. should the priority be absolute (that is if coal has higher priority and there is one trunk on a flag but coal is arriving all the time there, should always be the coal transported onwards, or should someday the trunk also be transported?).

Ps: Setting this to incomplete as Nasenbaer discovered that Opinion bugs are listed as closed bugs.