@Astuur (#26): Well, the mapmaker could still control it by placing a tree-type that makse dense forest.
Also, I know that trees spread by seeds :), it's just that most of them die in a very young age. Many times because they don't have enought light, or enough nutrition in the soil, which could both be influenced by having other trees nearby. (Of course I know these trees don't seem large enough to have an effect more then 2 units away, but whatever =) )
Anyway, if this idea is not liked then I'll agree with Nasenbaer in the end of his post (#27) =)
@Astuur (#26): Well, the mapmaker could still control it by placing a tree-type that makse dense forest.
Also, I know that trees spread by seeds :), it's just that most of them die in a very young age. Many times because they don't have enought light, or enough nutrition in the soil, which could both be influenced by having other trees nearby. (Of course I know these trees don't seem large enough to have an effect more then 2 units away, but whatever =) )
Anyway, if this idea is not liked then I'll agree with Nasenbaer in the end of his post (#27) =)